Updated 15/06/2025
Removed - Turf wars (no longer applicable).
Going forward for turf wars:
- it is 15 on base zone
- it is 8 on your claimed zone
- it is 6 everywhere else
- you must have your cars painted your gang colour, red, blue etc
- you must be repping your gang colours
Updated 15/06/2025
Rule update to Cooldown Rules
Old:
Cooldown is applied after the removal of a gang, leaving a gang, or disbanding a gang.
You are allowed to join any gang without cooldown - this puts all responsibility on the leaders and gangs would have to think about what they share, who...
Updated 15/04/2025
Update to: Rule of 6 / Player Limit Guidelines
Before:
Heist Participation Limits
Heist and crime activities are capped at a maximum of 6 players per group. For police response, up to 8 officers are allowed initially, with the option to increase if the scenario has lasted...
Updated 30/03/2025
Rule update to Powergaming/FailRP, now includes:
Real Estate
Moving furniture using the in-game editor to conceal items like this is considered exploiting and powergaming, and is strictly forbidden.
Secret rooms, however, are allowed as long as they comply with server rules.
Updated 17/01/2025
Removed: Initiation
Initiation is the premise of interacting with the involved parties before anything hostile happens. Players should verbally communicate their intentions and the context of conflict before engaging in anything hostile. This allows players to engage in more...